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<p><code>#include &lt;<a class="el" href="_light_8h_source.html">Light.h</a>&gt;</code></p>

<p><a href="class_light-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a2084ba7665786fe11f98ac9b0137f621"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621">TYPES</a> { <a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621ab02ff4ee1e2a9673edac03cf11b66338">LIGHT_POINT</a> =  1, 
<a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621a69dd6d65ad12b410709ae74c8d9b1e16">LIGHT_SPOT</a> =  2, 
<a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621a9bf1f515ab954cb3379615aab42f30b6">LIGHT_DIRECTIONAL</a> =  3, 
<a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621aae8252804ce065b108089f9a8321019f">LIGHT_FORCE_DWORD</a> =  0x7fffffff
 }</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a73f13d1d2fc79d384f8b2a607d5017eb"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a73f13d1d2fc79d384f8b2a607d5017eb">Light</a> (float l=0.0f, float dl=1.0f, int time=-1)</td></tr>
<tr class="memitem:ad0e59fad13bb6cfadc25b2c477e9ddc7"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#ad0e59fad13bb6cfadc25b2c477e9ddc7">~Light</a> ()</td></tr>
<tr class="memitem:ae3a982ad51cf1810a4ebdc2025f67357"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#ae3a982ad51cf1810a4ebdc2025f67357">operator==</a> (const <a class="el" href="class_light.html">Light</a> &amp;l) const </td></tr>
<tr class="memitem:aa94837e3bc54732fd8f8ae53c8ce8d05"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#aa94837e3bc54732fd8f8ae53c8ce8d05">Update</a> ()</td></tr>
<tr class="memitem:add7290b5876c9c4206939f8615eaabda"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#add7290b5876c9c4206939f8615eaabda">Identity</a> () const </td></tr>
<tr class="memitem:af1bdc26f6d1d7f0b0da9c58a3f6866fe"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Location</a> () const </td></tr>
<tr class="memitem:a3aea2cdb70f5707a0261d51ec3f7c3c2"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a3aea2cdb70f5707a0261d51ec3f7c3c2">Type</a> () const </td></tr>
<tr class="memitem:ab3d21beef6557765b841618bb652bbc0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#ab3d21beef6557765b841618bb652bbc0">SetType</a> (DWORD t)</td></tr>
<tr class="memitem:a4e34f091f98e512e065e120206de0d8b"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Intensity</a> () const </td></tr>
<tr class="memitem:a16dd0fe375be0a76cffad36bd82655d0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a16dd0fe375be0a76cffad36bd82655d0">SetIntensity</a> (float f)</td></tr>
<tr class="memitem:a5868e2a9de93df1ee1338920990acc9f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_color.html">Color</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a5868e2a9de93df1ee1338920990acc9f">GetColor</a> () const </td></tr>
<tr class="memitem:a59d1607a75a691305f84d2dce1233f6b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a59d1607a75a691305f84d2dce1233f6b">SetColor</a> (<a class="el" href="class_color.html">Color</a> c)</td></tr>
<tr class="memitem:ac61639056a85fa0595e168d15553ec83"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#ac61639056a85fa0595e168d15553ec83">IsActive</a> () const </td></tr>
<tr class="memitem:a4d208ae21519ba1a7b267cb27d6f36b0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a4d208ae21519ba1a7b267cb27d6f36b0">SetActive</a> (bool a)</td></tr>
<tr class="memitem:a00c488439151ac75ae67b27fae08d284"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a00c488439151ac75ae67b27fae08d284">CastsShadow</a> () const </td></tr>
<tr class="memitem:ad3973626b5b526b5a5540f8966863e17"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#ad3973626b5b526b5a5540f8966863e17">SetShadow</a> (bool s)</td></tr>
<tr class="memitem:a24b31426742692b54d494be53dd4552d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a24b31426742692b54d494be53dd4552d">IsPoint</a> () const </td></tr>
<tr class="memitem:a32e255b0f46dca711315942f3d68bc70"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a32e255b0f46dca711315942f3d68bc70">IsSpot</a> () const </td></tr>
<tr class="memitem:a2dd355438969673dc055c765340d3ebc"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a2dd355438969673dc055c765340d3ebc">IsDirectional</a> () const </td></tr>
<tr class="memitem:a2b5d22102dc029c87922646235d11b5d"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a2b5d22102dc029c87922646235d11b5d">MoveTo</a> (const <a class="el" href="struct_point.html">Point</a> &amp;dst)</td></tr>
<tr class="memitem:af2701bf745fcb4e88976a34daddc9c67"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#af2701bf745fcb4e88976a34daddc9c67">TranslateBy</a> (const <a class="el" href="struct_point.html">Point</a> &amp;ref)</td></tr>
<tr class="memitem:a3f7becec8cb214f9fa7e32a5784190c9"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a3f7becec8cb214f9fa7e32a5784190c9">Life</a> () const </td></tr>
<tr class="memitem:a6a3910300e85212ce79f86527ba9d965"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a6a3910300e85212ce79f86527ba9d965">Destroy</a> ()</td></tr>
<tr class="memitem:a9ccdb3e65d1df2e43629ec88f2789efb"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_scene.html">Scene</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a9ccdb3e65d1df2e43629ec88f2789efb">GetScene</a> () const </td></tr>
<tr class="memitem:a0d7722105936a9f253cd14f0846ae6fd"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a0d7722105936a9f253cd14f0846ae6fd">SetScene</a> (<a class="el" href="class_scene.html">Scene</a> *s)</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:a748e1f6f7bac296bb725b0c8defeabd7"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a748e1f6f7bac296bb725b0c8defeabd7">TYPENAME</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:ad68882ed1e861a595f15326b5ffb4463"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#ad68882ed1e861a595f15326b5ffb4463">id</a></td></tr>
<tr class="memitem:a754e83a348d310aa6ff00d4ead9e14be"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a754e83a348d310aa6ff00d4ead9e14be">type</a></td></tr>
<tr class="memitem:a597ba7a7093dd0cda32e47f3c6d65bc3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_point.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a597ba7a7093dd0cda32e47f3c6d65bc3">loc</a></td></tr>
<tr class="memitem:a09a8a86a95c53616415f52f119f4b316"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a09a8a86a95c53616415f52f119f4b316">life</a></td></tr>
<tr class="memitem:a613f33253beb21ca43ddfc3223035714"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a613f33253beb21ca43ddfc3223035714">light</a></td></tr>
<tr class="memitem:a7379f417e2940433f8593000f3613c8a"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a7379f417e2940433f8593000f3613c8a">dldt</a></td></tr>
<tr class="memitem:ad7a168d26aed1bf7cca1a8d8e6f8ada4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_color.html">Color</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#ad7a168d26aed1bf7cca1a8d8e6f8ada4">color</a></td></tr>
<tr class="memitem:a4ea6fc634be9200282e3f149421b46af"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a4ea6fc634be9200282e3f149421b46af">active</a></td></tr>
<tr class="memitem:ad2b6cb1ae8c5eaf247ed7d4f85125a85"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#ad2b6cb1ae8c5eaf247ed7d4f85125a85">shadow</a></td></tr>
<tr class="memitem:aa4e121cbc19efcec51e59547fdc7326b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_scene.html">Scene</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#aa4e121cbc19efcec51e59547fdc7326b">scene</a></td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-static-attribs"></a>
Static Protected Attributes</h2></td></tr>
<tr class="memitem:a23e3834749224ef0027658e5ca3630ec"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_light.html#a23e3834749224ef0027658e5ca3630ec">id_key</a> = 1</td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_light_8h_source.html#l00031">31</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>
</div><hr/><h2>Member Enumeration Documentation</h2>
<a class="anchor" id="a2084ba7665786fe11f98ac9b0137f621"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621">Light::TYPES</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="a2084ba7665786fe11f98ac9b0137f621ab02ff4ee1e2a9673edac03cf11b66338"></a>LIGHT_POINT</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a2084ba7665786fe11f98ac9b0137f621a69dd6d65ad12b410709ae74c8d9b1e16"></a>LIGHT_SPOT</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a2084ba7665786fe11f98ac9b0137f621a9bf1f515ab954cb3379615aab42f30b6"></a>LIGHT_DIRECTIONAL</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a2084ba7665786fe11f98ac9b0137f621aae8252804ce065b108089f9a8321019f"></a>LIGHT_FORCE_DWORD</em>&nbsp;</td><td>
</td></tr>
</table>
</dd>
</dl>

<p>Definition at line <a class="el" href="_light_8h_source.html#l00036">36</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

</div>
</div>
<hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a73f13d1d2fc79d384f8b2a607d5017eb"></a>
<div class="memitem">
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          <td class="memname">Light::Light </td>
          <td>(</td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>l</em> = <code>0.0f</code>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>dl</em> = <code>1.0f</code>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>time</em> = <code>-1</code>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_light_8cpp_source.html#l00025">25</a> of file <a class="el" href="_light_8cpp_source.html">Light.cpp</a>.</p>

</div>
</div>
<a class="anchor" id="ad0e59fad13bb6cfadc25b2c477e9ddc7"></a>
<div class="memitem">
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          <td class="memname">Light::~Light </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>Definition at line <a class="el" href="_light_8cpp_source.html#l00033">33</a> of file <a class="el" href="_light_8cpp_source.html">Light.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00063">63</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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          <td class="memname">void Light::Destroy </td>
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<p>Definition at line <a class="el" href="_light_8cpp_source.html#l00050">50</a> of file <a class="el" href="_light_8cpp_source.html">Light.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_color.html">Color</a> Light::GetColor </td>
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<p>Definition at line <a class="el" href="_light_8h_source.html#l00059">59</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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          <td class="memname">virtual <a class="el" href="class_scene.html">Scene</a>* Light::GetScene </td>
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<p>Definition at line <a class="el" href="_light_8h_source.html#l00075">75</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00052">52</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00057">57</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00061">61</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00068">68</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00066">66</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00067">67</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00073">73</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00053">53</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8cpp_source.html#l00061">61</a> of file <a class="el" href="_light_8cpp_source.html">Light.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00046">46</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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          <td class="memname">void Light::SetActive </td>
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<p>Definition at line <a class="el" href="_light_8h_source.html#l00062">62</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00060">60</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00058">58</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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          <td class="memname">virtual void Light::SetScene </td>
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<p>Definition at line <a class="el" href="_light_8h_source.html#l00076">76</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00064">64</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00056">56</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8cpp_source.html#l00068">68</a> of file <a class="el" href="_light_8cpp_source.html">Light.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00055">55</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00034">34</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8cpp_source.html#l00039">39</a> of file <a class="el" href="_light_8cpp_source.html">Light.cpp</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
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<p>Definition at line <a class="el" href="_light_8h_source.html#l00088">88</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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          <td class="memname"><a class="el" href="class_color.html">Color</a> Light::color</td>
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<p>Definition at line <a class="el" href="_light_8h_source.html#l00087">87</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00086">86</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00081">81</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00079">79</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00084">84</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00085">85</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00083">83</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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          <td class="memname"><a class="el" href="class_scene.html">Scene</a>* Light::scene</td>
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<p>Definition at line <a class="el" href="_light_8h_source.html#l00090">90</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00089">89</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<p>Definition at line <a class="el" href="_light_8h_source.html#l00082">82</a> of file <a class="el" href="_light_8h_source.html">Light.h</a>.</p>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/nGenEx/<a class="el" href="_light_8h_source.html">Light.h</a></li>
<li>D:/SRC/StarshatterSVN/nGenEx/<a class="el" href="_light_8cpp_source.html">Light.cpp</a></li>
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